RealWorldIII came with the motto "Bringing the imagination back into the gaming" with an innovative skill combination system that promises to create unique (see: not-actually-unique) characters tailored to each player's preferences (see: we-swear-it's-not-random)
Alex is a random guy with the motto "Well... whatever" with a history of being at the top of the gaming scene (see: he was a kid back then) that after twenty years of working for daily necessities finds himself facing a tough dilemma: do I go back to being a corporate slave, or do I gain money by playing a game no questions asked? (see: not really a dilemma)
The only question is, can an actual "casual", even if ex-pro, survive constantly playing a game? or will he end banging his head on the wall?
The story will unfold mainly in-game, with little if any real life events happening.