Daybreak on Hyperion (rewrite)
Born into prestige and gifted with talent, Pascal was a promising officer cadet whose deeds caught even the King's gaze. At the mere age of twenty, he had everything a young, ambitious man could need to begin a promising career.
Except his habitual arrogance had destroyed every opportunity of a close friendship outside his political marriage.
Seeking a companion who meets his protracted list of requirements, Pascal decided to craft the 'perfect spell' for the upcoming familiar ceremony. If those around him were not fit to accompany his genius, then he would summon a best friend through his own hands -- one that was mature, intelligent, knowledgeable, bright, and cute as well.
He received far more than he bargained for... and in turn, so did the shifting geopolitical power balance of his world.
[ Note: this is a rewrite of the early story. The main events all remain the same as its original RR posting, but many details in early chapters have been modified to address issues that readers have brought up. ]
This is not a power-fantasy or a 'feel-good' story. If you feel that a protagonist should never lack agency or make compromises due to difficult circumstances, then this fiction is probably not for you.
Daybreak is a story that delves deep into real world sociological/psychological subjects and explores many topics of gray morality. I wrote it because I like stories that makes me think more about the world around us, not to detach myself from reality.
Some things you can expect include:
- [Ruling Class]: political drama, geopolitical/geoeconomic strategy- [High Fantasy]: how magic changes the sociotechnological evolution of civilization- [Genderbender]: exploration of gender identity, gender role, and discussion of social expectations- [Progression]: career capital accumulation and rank ladder-climbing- [War and Military]: massive battles featuring in-depth planning, combined arms, and operational logistics