Fallout: Vault X
An original novel set in the Fallout universe, written to be accessible to all, featuring unique people and places
Fallout: Vault X tells the story of John, a vault dweller, who spent every day of his twenty five years underground, like his father, and his father before him. Proud to live in the last remaining bastion of humanity, all that survived The Great War of the atomic age, hidden deep below the surface of the earth, toiling under brutal conditions, year after year, decade upon decade, to expand into the natural cave system the Vault occupied, building for the future. However John knew what his forefathers did not, that everything he’d been taught was a lie.
After finishing school at the age of ten, John received his standard issue pipboy, the arm mounted personal computer, worn by everyone in the Vault, used to coordinate the relentless pace of expansion, needed to work as an apprentice, to learn the craft that would be his life’s work, a noble calling to ensure a future for all that remained of the human race. A quirk of fate saw John equipped not with the crude, clunky, pipboy model his father wore, that nearly everyone around him wore, his looked smaller, sleeker, finished in a jet black sheen, and capable of doing far more than its drab counterparts. John’s childhood sweetheart, Rosie, the love of his life, the woman who wore a pipboy like his, showed him the secrets the devices held, her innate genius, her gift for reading and writing the computer code held within, led them to the truth. The vast, round door, the fraction of music her brilliance plucked from the air above ground, proof that life existed beyond rigid structure and twelve hour shifts, spent building space they didn’t need, for a future they would never see. All they wanted was each other, and that meant leaving, venturing out into the unknown world, a decade later John achieved their dream, his freedom coming at the expense of hers, and a cost that may prove too steep a price.
The world above had been ravaged by atomic flames, yet life clung to its bones, the Red Valley fared better than most in the century since the bombs fell, the clean water and rich soil protected by rolling hills, spared from direct strikes, for the most part. Life survived here, trees spawned from charred ground, misshapen, green leaves turned red, along with simple crops, grown wild at first, then cultivated by the survivors. Scavengers of the old world, inventive, hardy people, determined to rebuild in the ruins of a world they never knew. In the decades that passed settlements emerged, spreading along the valley floor, reclaiming the pre-war remnants of the once industrialised heartland, salvaging the robotic wonders of a bygone age to build their walls, work their fields, to protect them in the dark of the wasteland. But such things are uncommon in this world, and the rarer something is, the greater its value, and the worth of pre-war technology had not gone unnoticed.
The last, real, power in this world rested in the mechanised hands of The Brotherhood of Steel. Forged from the mortally wounded old world military, The Brotherhood used its access to the armaments responsible for a conflict no one won to strike out into the wastes, equipping men and women with advanced armour, aerial transportation, high grade weaponry, accompanied by the training, strength, and will, to put them to use. They established chapters, set up outputs, far and wide, all dedicated to single purpose, to ensure the technology left abandoned by its long dead creators didn’t fall into the wrong hands, namely, any hands that were not their own.
This is the world John escaped into, a place of horrors brought forth from atomic fire, a place where survival meant battling against the darkness, a war each day to get to the next, and war…war never changes.